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Websites - Second Life

Second Life (SL) is a virtual world developed by Linden Lab that launched on June 23, 2003 and is accessible via the Internet. A free client program called the Second Life Viewer enables its users, called Residents, to interact with each other through avatars. Residents can explore, meet other residents, socialize, participate in individual and group activities, and create and trade virtual property and services with one another, or travel throughout the world, which residents refer to as the grid. Second Life caters for users aged over eighteen, while its sister site Teen Second Life is reserved to users aged between thirteen and seventeen.

Wikipedia Link: http://en.wikipedia.org/wiki/Second_Life
eBay Link: View Second Life on eBay

Boned When... (Login to Submit a Reason)

#ReasonWhy?VotesVote
1 Day 1 Sucked from the start.
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2 Real Money for Fake Stuff People buying virtual real estate for real $$$
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3 Never Boned Still rocks.
2
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Second Life Comments (You must Login to Comment)

#Comments
1 My gripe(s) with Second Life is that it was geared, supposedly, to represent some aspects from our reality. Like it was meant to be a "Second Life" for us to live in while in this vast virtual world. However, as years came by after it's initial release. What it has become was nearly nothing like it promised. It feels like you're controlling a Sim-like avatar in a Sim-like world with some exceptional differences. It's graphics are out of date, the GUI is cluttered, and customizing is only based on how well one knows how to make an item to implement in Second Life. I've had some items that have well-made options for customization. Then I've had others where, well, leaves to be desired. It is 2013 right now and Second Life barely has taken advantage of or used the technology presented today. Consoles and PCs are geared to take graphic levels up to newer heights and Second Life plays out like it's 2003/2004. I am glad though we don't have to pick obscure, random gibberish names like in the earlier days. They were so garbled I can't remember a single one, I can only remember a letter and it started with "X". I mean, geez. I agree that people have became selective of where they hang out now, which leaves many buildings and lands practically ghost towns of former populace from the early days. My biggest gripe of all is, that there's barely any realism. Everything realism is based on how many animations or, "AO"s they're called, of what your avatar can do. There is no free movement past walking, running, and flying. I also don't get and I've always had this small complaint throughout any avatar or virtual worlds I've been in. Why have food, when you can't eat it? All you do in Second Life when it comes to food is put it in your inventory. Why would you want it there? What use does it have being there other than for poses? And another thing in regards to free movement. You can't pick something up like an item out in the open or a pet you've bought to cuddle or play with it. Everything has to be prompt in Second Life with a little dialogue window popping up and asking you whether or not you want to proceed. That gets annoying after a while. Nobody can die either so we're all immortal. I mean, the way I would see it if someone died in Second Life was whether their avatar just dies. Now it may seem that I'm hating Second Life because it doesn't feel like a video game. That's not my point. My point is, why prop up something like Second Life and promise like it'd be similar to reality? Instead, people are too busy comparing fashions with each other, seeing who's got the more money to afford expensive virtual housing or items to make their avatars better, and people overly clingy to the false-reality representation Second Life presents. It may have some uses, like for RP-ing and whatnot. But, c,mon. If we're meant to have a "Second Life", what's wrong with putting some realism in it? -- Submitted By: (Infyrin) on August 4, 2013, 7:46 pm - (0 votes) - Login to Vote
2 I'm not into the social scene online or off but I joined Second Life a year and a half ago out of sheer curiosity. At first the whole thing blew my mind. Its a really BIG world. Lots to explore and see. But after a few months, the novelty wore off and I became quite bored then just quit the whole thing. One time I flew over a yacht and some lovely female was on board, sunbathing topless (Yes I went in for a closer look. Was I embarrassed when the avatar that was "away", came to life and looked in my direction. I got out of there in a hurry). There are indeed strange things to see. One time I followed some train tracks just to see where they took me and I came upon a giant insect frozen in place on a paved highway (now why would anyone build a giant insect, place it on a highway and then just leave it there???), houses to rent, a prison devoid of prisoners and guards. One time I came upon a castle on an island. The doors were locked, but I could hear the audio of a couple inside having sex and talking dirty to each other. It is indeed weird as to why people would actually rent out a house or apartment in Second Life. I would point out to these renters that their avatars do not need housing, so they're spending their money (Linden dollars) for nothing. And its kind of hard to sneer at some residents of Second Life as I have learned that some of them have started their own Second Life businesses and do indeed earn comfortable real life incomes in various ways. Clothes designers, employment agencies, real estate developers, real estate owners and agents, etc. Apparently the Second Life currency, Linden dollars, can be exchanged for real life money. Sure, people are buying virtual (read: fake) real estate with real money, but they are turning around and renting out and/or selling out that same property for a real world profit! The thing that really bothered me about Second Life was how under populated it is. I mean, you have all these cities, towns, suburbs, and structures of all shapes and sizes, but nobody is around. Everywhere is like a ghost town. And it gets pretty lonely. I went to Times Square in New York, and theres NOBODY around. I'd go to London, England, and nobody around (except maybe in the local nightclub). I'd go to an amusement park, and all the rides are there: roller coaster, merry go round, games, food vendor stalls, etc. And still, nobody around. I'd go into shop after shop, and nobody is around. Car dealerships, nobody around. I'd go to the movie theaters and nobody around. I once went to Rockefeller Plaza, to see the NBC building, and the office building was completely empty. No people. (rather than go down back the way I came inside the building, I jumped off the roof...over 30 floors. Your avatar cant die or get injured from falling from such heights). In my explorations I'd fly from place to place (its faster and easier than walking) and I could fly for miles, and nobody would be there (You have a radar and map and there would be little dots on your radar indicating people). Oh, sometimes there would be people around. But only a small handful. I occasionally make a return to Second Life, but its not long before the emptiness and the lonliness overwhelms me, and I leave and return to real life. Its like the old saying: Its a nice place to visit, but I wouldnt want to live there. -- Submitted By: (bmovies) on August 5, 2009, 6:31 pm - (1 votes) - Login to Vote
3 Second Life is for people that don't have a "first life". -- Submitted By: (Eugene) on August 4, 2009, 12:20 pm - (1 votes) - Login to Vote
4 I barely have time for my first life... -- Submitted By: (rick283) on June 13, 2009, 11:56 am - (0 votes) - Login to Vote
5 What a complete and utter waste of time. There are 2nd Life real estate agents that broker land deals so your zecondlife character can have a nice home. Yeah the apocalypse is near when you read that- pass the slaw... -- Submitted By: (Chubby Rain) on June 9, 2009, 10:56 am - (0 votes) - Login to Vote

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